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MyGUI 3.4.3
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#include "MyGUI_Precompiled.h"#include "MyGUI_TextureUtility.h"#include "MyGUI_RenderManager.h"#include "MyGUI_DataManager.h"#include "MyGUI_Bitwise.h"#include "MyGUI_Constants.h"Go to the source code of this file.
Namespaces | |
| namespace | MyGUI |
| namespace | MyGUI::texture_utility |
Functions | |
| const IntSize & | MyGUI::texture_utility::getTextureSize (const std::string &_texture, bool _cache=true) |
| uint32 | MyGUI::texture_utility::toNativeColour (const Colour &_colour, VertexColourType _format) |
| Convert Colour to 32-bit representation. | |
| void | MyGUI::texture_utility::convertColour (uint32 &_colour, VertexColourType _format) |
| Convert from 32-bit ARGB to native colour (ABGR or ARGB) | |