Abstract IsoSurface.
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#include <OgreVolumeIsoSurface.h>
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| static const size_t | MS_CORNERS_BACK [4] |
| | To call Marching Squares with a cube on its back.
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| static const size_t | MS_CORNERS_BOTTOM [4] |
| | To call Marching Squares with a cube on its bottom.
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| static const size_t | MS_CORNERS_FRONT [4] |
| | To call Marching Squares with a cube on its front.
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| static const size_t | MS_CORNERS_LEFT [4] |
| | To call Marching Squares with a cube on its left.
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| static const size_t | MS_CORNERS_RIGHT [4] |
| | To call Marching Squares with a cube on its right.
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| static const size_t | MS_CORNERS_TOP [4] |
| | To call Marching Squares with a cube on its top.
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◆ ~IsoSurface()
| virtual Ogre::Volume::IsoSurface::~IsoSurface |
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void | | ) |
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virtual |
◆ addMarchingCubesTriangles()
| virtual void Ogre::Volume::IsoSurface::addMarchingCubesTriangles |
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const Vector3 * | corners, |
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const Vector4 * | volumeValues, |
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MeshBuilder * | mb ) const |
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pure virtual |
Adds triangles to a MeshBuilder via Marching Cubes.
- Parameters
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| corners | The corners of the cube to triangulate via Marching Cubes. |
| volumeValues | The cached volume values, one Vector4 consists of gradient (x, y, z) and density (w). If 0 is given, it will be calculated. |
| mb | The MeshBuilder to add the triangles to. |
Implemented in Ogre::Volume::IsoSurfaceMC.
◆ addMarchingSquaresTriangles()
| virtual void Ogre::Volume::IsoSurface::addMarchingSquaresTriangles |
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const Vector3 * | corners, |
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const Vector4 * | volumeValues, |
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const size_t * | indices, |
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const Real | maxDistance, |
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MeshBuilder * | mb ) const |
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pure virtual |
Adds triangles to a MeshBuilder via Marching Squares.
- Parameters
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| corners | The corners of the cube where one side is to be triangulated. |
| volumeValues | The cached volume values, one Vector4 consists of gradient (x, y, z) and density (w). If 0 is given, it will be calculated. |
| indices | The four corners of the cube (== one side) to triangulate. |
| maxDistance | The maximum distance to the surface where triangles are generated. |
| mb | The MeshBuilder to add the triangles to. |
Implemented in Ogre::Volume::IsoSurfaceMC.
◆ MS_CORNERS_FRONT
| const size_t Ogre::Volume::IsoSurface::MS_CORNERS_FRONT[4] |
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static |
To call Marching Squares with a cube on its front.
◆ MS_CORNERS_BACK
| const size_t Ogre::Volume::IsoSurface::MS_CORNERS_BACK[4] |
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static |
To call Marching Squares with a cube on its back.
◆ MS_CORNERS_LEFT
| const size_t Ogre::Volume::IsoSurface::MS_CORNERS_LEFT[4] |
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static |
To call Marching Squares with a cube on its left.
◆ MS_CORNERS_RIGHT
| const size_t Ogre::Volume::IsoSurface::MS_CORNERS_RIGHT[4] |
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static |
To call Marching Squares with a cube on its right.
◆ MS_CORNERS_TOP
| const size_t Ogre::Volume::IsoSurface::MS_CORNERS_TOP[4] |
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static |
To call Marching Squares with a cube on its top.
◆ MS_CORNERS_BOTTOM
| const size_t Ogre::Volume::IsoSurface::MS_CORNERS_BOTTOM[4] |
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static |
To call Marching Squares with a cube on its bottom.
The documentation for this class was generated from the following file: