| _addManualDepthBuffer(IDirect3DDevice9 *depthSurfaceDevice, IDirect3DSurface9 *surf) | Ogre::D3D9RenderSystem | |
| _beginFrame() | Ogre::D3D9RenderSystem | virtual |
| _beginGeometryCount(void) | Ogre::RenderSystem | virtual |
| _checkTextureFilteringSupported(TextureType ttype, PixelFormat format, int usage) | Ogre::D3D9RenderSystem | |
| _cleanupDepthBuffers(IDirect3DDevice9 *creator) | Ogre::D3D9RenderSystem | |
| _cleanupDepthBuffers(IDirect3DSurface9 *manualSurface) | Ogre::D3D9RenderSystem | |
| _cleanupDepthBuffers(bool bCleanManualBuffers=true) | Ogre::D3D9RenderSystem | |
| _convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, bool forGpuProgram=false) | Ogre::D3D9RenderSystem | virtual |
| _createDepthBufferFor(RenderTarget *renderTarget) | Ogre::D3D9RenderSystem | virtual |
| _createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0) | Ogre::D3D9RenderSystem | virtual |
| _disableTextureUnit(size_t texUnit) | Ogre::RenderSystem | virtual |
| _disableTextureUnitsFrom(size_t texUnit) | Ogre::RenderSystem | virtual |
| _dispatchCompute(const Vector3i &workgroupDim) | Ogre::RenderSystem | inlinevirtual |
| _endFrame() | Ogre::D3D9RenderSystem | virtual |
| _getBatchCount(void) const | Ogre::RenderSystem | virtual |
| _getCullingMode(void) const | Ogre::RenderSystem | virtual |
| _getDefaultViewportMaterialScheme(void) const | Ogre::RenderSystem | |
| _getDepthStencilFormatFor(D3DFORMAT fmt) | Ogre::D3D9RenderSystem | |
| _getFaceCount(void) const | Ogre::RenderSystem | virtual |
| _getVertexCount(void) const | Ogre::RenderSystem | virtual |
| _getViewport(void) | Ogre::RenderSystem | virtual |
| _initialise() override | Ogre::D3D9RenderSystem | virtual |
| _initRenderTargets(void) | Ogre::RenderSystem | |
| _notifyCameraRemoved(const Camera *cam) | Ogre::RenderSystem | |
| _render(const RenderOperation &op) | Ogre::D3D9RenderSystem | virtual |
| _setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage) | Ogre::D3D9RenderSystem | virtual |
| _setColourBufferWriteEnabled(bool red, bool green, bool blue, bool alpha) | Ogre::RenderSystem | inline |
| _setCullingMode(CullingMode mode) | Ogre::D3D9RenderSystem | virtual |
| _setDepthBias(float constantBias, float slopeScaleBias) | Ogre::D3D9RenderSystem | virtual |
| _setDepthBufferCheckEnabled(bool enabled=true) | Ogre::D3D9RenderSystem | |
| _setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL) | Ogre::D3D9RenderSystem | |
| _setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL) | Ogre::D3D9RenderSystem | virtual |
| _setDepthBufferWriteEnabled(bool enabled=true) | Ogre::D3D9RenderSystem | |
| _setDepthClamp(bool enable) | Ogre::RenderSystem | inlinevirtual |
| _setFog(FogMode mode) | Ogre::D3D9RenderSystem | |
| _setLineWidth(float width) | Ogre::RenderSystem | inlinevirtual |
| _setPointParameters(bool attenuationEnabled, Real minSize, Real maxSize) | Ogre::D3D9RenderSystem | virtual |
| _setPointSpritesEnabled(bool enabled) | Ogre::D3D9RenderSystem | virtual |
| _setPolygonMode(PolygonMode level) | Ogre::D3D9RenderSystem | virtual |
| _setProjectionMatrix(Matrix4 m) | Ogre::RenderSystem | |
| _setRenderTarget(RenderTarget *target) | Ogre::D3D9RenderSystem | virtual |
| _setSampler(size_t unit, Sampler &sampler) | Ogre::D3D9RenderSystem | virtual |
| _setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendOperation op=SBO_ADD) | Ogre::RenderSystem | inline |
| _setSeparateSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op=SBO_ADD, SceneBlendOperation alphaOp=SBO_ADD) | Ogre::RenderSystem | inline |
| _setSurfaceTracking(TrackVertexColourType tracking) | Ogre::D3D9RenderSystem | |
| _setTexture(size_t unit, bool enabled, const TexturePtr &texPtr) | Ogre::D3D9RenderSystem | virtual |
| _setTextureBlendMode(size_t unit, const LayerBlendModeEx &bm) | Ogre::D3D9RenderSystem | virtual |
| _setTextureCoordCalculation(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0) | Ogre::D3D9RenderSystem | virtual |
| _setTextureCoordSet(size_t unit, size_t index) | Ogre::D3D9RenderSystem | virtual |
| _setTextureMatrix(size_t unit, const Matrix4 &xform) | Ogre::D3D9RenderSystem | virtual |
| _setTextureProjectionRelativeTo(bool enabled, const Vector3 &pos) | Ogre::RenderSystem | virtual |
| _setTextureUnitSettings(size_t texUnit, TextureUnitState &tl) | Ogre::RenderSystem | virtual |
| _setViewMatrix(const Matrix4 &m) | Ogre::RenderSystem | inline |
| _setViewport(Viewport *vp) | Ogre::D3D9RenderSystem | virtual |
| _setWorldMatrix(const Matrix4 &m) | Ogre::RenderSystem | inline |
| _swapAllRenderTargetBuffers() | Ogre::RenderSystem | virtual |
| _updateAllRenderTargets(bool swapBuffers=true) | Ogre::RenderSystem | virtual |
| _useLights(unsigned short limit) | Ogre::D3D9RenderSystem | virtual |
| addListener(Listener *l) | Ogre::RenderSystem | |
| applyFixedFunctionParams(const GpuProgramParametersPtr ¶ms, uint16 variabilityMask) | Ogre::D3D9RenderSystem | virtual |
| attachRenderTarget(RenderTarget &target) | Ogre::RenderSystem | |
| beginProfileEvent(const String &eventName) | Ogre::D3D9RenderSystem | virtual |
| bindGpuProgram(GpuProgram *prg) | Ogre::D3D9RenderSystem | virtual |
| bindGpuProgramParameters(GpuProgramType gptype, const GpuProgramParametersPtr ¶ms, uint16 variabilityMask) | Ogre::D3D9RenderSystem | virtual |
| clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, float depth=1.0f, unsigned short stencil=0) | Ogre::D3D9RenderSystem | |
| Ogre::RenderSystem::clearFrameBuffer(uint32 buffers, const ColourValue &colour=ColourValue::Black, float depth=1.0f, uint16 stencil=0)=0 | Ogre::RenderSystem | pure virtual |
| convertColourValue(const ColourValue &colour, uint32 *pDest) | Ogre::RenderSystem | inlinestatic |
| createHardwareOcclusionQuery() | Ogre::D3D9RenderSystem | virtual |
| createMultiRenderTarget(const String &name) | Ogre::D3D9RenderSystem | virtual |
| createStereoDriver(const NameValuePairList *miscParams) | Ogre::D3D9RenderSystem | |
| D3D9RenderSystem(HINSTANCE hInstance) | Ogre::D3D9RenderSystem | |
| destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq) | Ogre::RenderSystem | virtual |
| destroyRenderTarget(const String &name) | Ogre::D3D9RenderSystem | virtual |
| destroyRenderTexture(const String &name) | Ogre::RenderSystem | virtual |
| destroyRenderWindow(const String &name) | Ogre::RenderSystem | virtual |
| detachRenderTarget(const String &name) | Ogre::D3D9RenderSystem | virtual |
| determineFSAASettings(IDirect3DDevice9 *d3d9Device, size_t fsaa, const String &fsaaHint, D3DFORMAT d3dPixelFormat, bool fullScreen, D3DMULTISAMPLE_TYPE *outMultisampleType, DWORD *outMultisampleQuality) | Ogre::D3D9RenderSystem | |
| enableClipPlane(ushort index, bool enable) | Ogre::D3D9RenderSystem | |
| endProfileEvent(void) | Ogre::D3D9RenderSystem | virtual |
| fireDeviceEvent(D3D9Device *device, const String &name) | Ogre::D3D9RenderSystem | |
| getActiveD3D9Device() | Ogre::D3D9RenderSystem | static |
| getActiveD3D9DeviceIfExists() | Ogre::D3D9RenderSystem | static |
| getAdapterNumber() | Ogre::D3D9RenderSystem | |
| getCapabilities(void) const | Ogre::RenderSystem | inline |
| getColourVertexElementType(void) | Ogre::RenderSystem | inlinestatic |
| getConfigOptions() const | Ogre::RenderSystem | inline |
| getCustomAttribute(const String &name, void *pData) | Ogre::RenderSystem | virtual |
| getDeviceManager() | Ogre::D3D9RenderSystem | static |
| getDirect3D9() | Ogre::D3D9RenderSystem | static |
| getDriverVersion(void) const | Ogre::RenderSystem | inline |
| getErrorDescription(long errorNumber) const | Ogre::D3D9RenderSystem | |
| getFixedFunctionParams(TrackVertexColourType tracking, FogMode fog) | Ogre::D3D9RenderSystem | virtual |
| getGlobalInstanceCount() const | Ogre::RenderSystem | inline |
| getGlobalInstanceVertexBuffer() const | Ogre::RenderSystem | inline |
| getGlobalInstanceVertexDeclaration() const | Ogre::RenderSystem | inline |
| getHorizontalTexelOffset() | Ogre::D3D9RenderSystem | virtual |
| getInvertVertexWinding(void) const | Ogre::RenderSystem | |
| getMaximumDepthInputValue() | Ogre::D3D9RenderSystem | virtual |
| getMinimumDepthInputValue() | Ogre::D3D9RenderSystem | virtual |
| getMultiheadUse() const | Ogre::D3D9RenderSystem | inline |
| getMutableCapabilities() | Ogre::RenderSystem | inline |
| getName() const | Ogre::D3D9RenderSystem | virtual |
| getNativeShadingLanguageVersion() const | Ogre::RenderSystem | inline |
| getRenderSystemEvents(void) const | Ogre::RenderSystem | inline |
| getRenderTarget(const String &name) | Ogre::RenderSystem | |
| getRenderWindowDescription() const | Ogre::RenderSystem | |
| getResourceCreationDevice(UINT index) | Ogre::D3D9RenderSystem | static |
| getResourceCreationDeviceCount() | Ogre::D3D9RenderSystem | static |
| getResourceManager() | Ogre::D3D9RenderSystem | static |
| getSharedListener(void) | Ogre::RenderSystem | static |
| getVerticalTexelOffset() | Ogre::D3D9RenderSystem | virtual |
| initConfigOptions() | Ogre::D3D9RenderSystem | virtual |
| IsActiveDeviceLost() | Ogre::D3D9RenderSystem | |
| isDirectX9Ex() | Ogre::D3D9RenderSystem | inlinestatic |
| isGpuProgramBound(GpuProgramType gptype) | Ogre::RenderSystem | |
| isReverseDepthBufferEnabled() const | Ogre::RenderSystem | |
| markProfileEvent(const String &eventName) | Ogre::D3D9RenderSystem | virtual |
| MultiheadUseType enum name | Ogre::D3D9RenderSystem | |
| mutAuto enum value | Ogre::D3D9RenderSystem | |
| mutNo enum value | Ogre::D3D9RenderSystem | |
| mutYes enum value | Ogre::D3D9RenderSystem | |
| postExtraThreadsStarted() | Ogre::RenderSystem | inlinevirtual |
| preExtraThreadsStarted() | Ogre::RenderSystem | inlinevirtual |
| registerThread() | Ogre::RenderSystem | inlinevirtual |
| reinitialise(void) | Ogre::RenderSystem | |
| removeListener(Listener *l) | Ogre::RenderSystem | |
| RenderSystem() | Ogre::RenderSystem | |
| setAmbientLight(float r, float g, float b) | Ogre::D3D9RenderSystem | |
| setClipPlane(ushort index, Real A, Real B, Real C, Real D) | Ogre::D3D9RenderSystem | |
| setClipPlanes(const PlaneList &clipPlanes) | Ogre::RenderSystem | virtual |
| setColourBlendState(const ColourBlendState &state) | Ogre::D3D9RenderSystem | virtual |
| setConfigOption(const String &name, const String &value) | Ogre::D3D9RenderSystem | virtual |
| setCurrentPassIterationCount(const size_t count) | Ogre::RenderSystem | inlinevirtual |
| setDepthBufferFor(RenderTarget *renderTarget) | Ogre::RenderSystem | |
| setDeriveDepthBias(bool derive, float baseValue=0.0f, float multiplier=0.0f, float slopeScale=0.0f) | Ogre::RenderSystem | inline |
| setDrawBuffer(ColourBufferType colourBuffer) | Ogre::D3D9RenderSystem | virtual |
| setGlobalInstanceCount(uint32 val) | Ogre::RenderSystem | inline |
| setGlobalInstanceVertexBuffer(const HardwareVertexBufferPtr &val) | Ogre::RenderSystem | |
| setGlobalInstanceVertexDeclaration(VertexDeclaration *val) | Ogre::RenderSystem | inline |
| setInvertVertexWinding(bool invert) | Ogre::RenderSystem | |
| setLightingEnabled(bool enabled) | Ogre::D3D9RenderSystem | virtual |
| setNormaliseNormals(bool normalise) | Ogre::D3D9RenderSystem | virtual |
| setScissorTest(bool enabled, const Rect &rect=Rect()) | Ogre::D3D9RenderSystem | virtual |
| Ogre::RenderSystem::setScissorTest(bool enabled, uint32 left, uint32 top=0, uint32 right=800, uint32 bottom=600) | Ogre::RenderSystem | inline |
| setShadingType(ShadeOptions so) | Ogre::D3D9RenderSystem | virtual |
| setSharedListener(Listener *listener) | Ogre::RenderSystem | static |
| setStencilBufferParams(CompareFunction func=CMPF_ALWAYS_PASS, uint32 refValue=0, uint32 compareMask=0xFFFFFFFF, uint32 writeMask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP, bool twoSidedOperation=false) | Ogre::RenderSystem | |
| setStencilCheckEnabled(bool enabled) | Ogre::RenderSystem | |
| setStencilState(const StencilState &state) override | Ogre::D3D9RenderSystem | virtual |
| setVertexBufferBinding(VertexBufferBinding *binding, int numberOfInstances, bool indexesUsed) | Ogre::D3D9RenderSystem | |
| setVertexDeclaration(VertexDeclaration *decl) | Ogre::D3D9RenderSystem | |
| shutdown() | Ogre::D3D9RenderSystem | virtual |
| unbindGpuProgram(GpuProgramType gptype) | Ogre::D3D9RenderSystem | virtual |
| unregisterThread() | Ogre::RenderSystem | inlinevirtual |
| useCustomRenderSystemCapabilities(RenderSystemCapabilities *capabilities) | Ogre::RenderSystem | |
| validateConfigOptions() | Ogre::D3D9RenderSystem | virtual |
| ~D3D9RenderSystem() | Ogre::D3D9RenderSystem | |
| ~RenderSystem() | Ogre::RenderSystem | virtual |