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OGRE 14.3
Object-Oriented Graphics Rendering Engine
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PCZ implementation of SphereSceneQuery. More...
#include <OgrePCZSceneQuery.h>
Inheritance diagram for Ogre::PCZSphereSceneQuery:Public Member Functions | |
| PCZSphereSceneQuery (SceneManager *creator) | |
| ~PCZSphereSceneQuery () | |
| void | execute (SceneQueryListener *listener) override |
| See SceneQuery. | |
| void | setExcludeNode (SceneNode *excludeNode) |
| set node to exclude from query | |
| void | setStartZone (PCZone *startZone) |
| set the zone to start the scene query | |
Public Member Functions inherited from Ogre::DefaultSphereSceneQuery | |
| DefaultSphereSceneQuery (SceneManager *creator) | |
| ~DefaultSphereSceneQuery () | |
Public Member Functions inherited from Ogre::SphereSceneQuery | |
| SphereSceneQuery (SceneManager *mgr) | |
| virtual | ~SphereSceneQuery () |
| const Sphere & | getSphere () const |
| Gets the sphere which is being used for this query. | |
| void | setSphere (const Sphere &sphere) |
| Sets the sphere which is to be used for this query. | |
Public Member Functions inherited from Ogre::RegionSceneQuery | |
| RegionSceneQuery (SceneManager *mgr) | |
| Standard constructor, should be called by SceneManager. | |
| virtual | ~RegionSceneQuery () |
| void | clearResults (void) |
| Clears the results of the last query execution. | |
| virtual SceneQueryResult & | execute (void) |
| Executes the query, returning the results back in one list. | |
| const SceneQueryResult & | getLastResults (void) const |
| Gets the results of the last query that was run using this object, provided the query was executed using the collection-returning version of execute. | |
| bool | queryResult (MovableObject *first) override |
| Self-callback in order to deal with execute which returns collection. | |
| bool | queryResult (SceneQuery::WorldFragment *fragment) override |
| Self-callback in order to deal with execute which returns collection. | |
Public Member Functions inherited from Ogre::SceneQuery | |
| SceneQuery (SceneManager *mgr) | |
| Standard constructor, should be called by SceneManager. | |
| virtual | ~SceneQuery () |
| virtual uint32 | getQueryMask (void) const |
| Returns the current mask for this query. | |
| virtual uint32 | getQueryTypeMask (void) const |
| Returns the current mask for this query. | |
| virtual void | setQueryMask (uint32 mask) |
| Sets the mask for results of this query. | |
| virtual void | setQueryTypeMask (uint32 mask) |
| Sets the type mask for results of this query. | |
Public Member Functions inherited from Ogre::SceneQueryListener | |
| virtual | ~SceneQueryListener () |
Additional Inherited Members | |
Public Types inherited from Ogre::SceneQuery | |
| typedef Ogre::WorldFragment | WorldFragment |
PCZ implementation of SphereSceneQuery.
| Ogre::PCZSphereSceneQuery::PCZSphereSceneQuery | ( | SceneManager * | creator | ) |
| Ogre::PCZSphereSceneQuery::~PCZSphereSceneQuery | ( | ) |
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overridevirtual |
See SceneQuery.
Reimplemented from Ogre::DefaultSphereSceneQuery.
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inline |
set the zone to start the scene query
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inline |
set node to exclude from query