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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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Implementation of CompositorPass This implementation will clear the RenderTarget using the parameters from definition (rectangle area, which buffers, what values, etc) More...
#include <OgreCompositorPassStencil.h>
Inheritance diagram for Ogre::CompositorPassStencil:Public Member Functions | |
| CompositorPassStencil (const CompositorPassStencilDef *definition, const RenderTargetViewDef *rtv, CompositorNode *parentNode, RenderSystem *renderSystem) | |
| void | execute (const Camera *lodCamera) override |
Public Member Functions inherited from Ogre::CompositorPass | |
| CompositorPass (const CompositorPassDef *definition, CompositorNode *parentNode) | |
| virtual | ~CompositorPass () |
| ResourceTransitionArray & | _getResourceTransitionsNonConst () |
| virtual void | analyzeBarriers (const bool bClearBarriers=true) |
| Bakes all of the memory barriers / resource transition that will be needed before executing a GPU command like rendering, copying/blit or compute. | |
| Vector2 | getActualDimensions () const |
| const CompositorPassDef * | getDefinition () const |
| const CompositorNode * | getParentNode () const |
| RenderPassDescriptor * | getRenderPassDesc () const |
| const ResourceTransitionArray & | getResourceTransitions () const |
| const CompositorTextureVec & | getTextureDependencies () const |
| CompositorPassType | getType () const |
| Real | getViewportAspectRatio (size_t vpIdx) |
| virtual void | notifyCleared () |
| virtual void | notifyDestroyed (const UavBufferPacked *buffer) |
| virtual void | notifyDestroyed (TextureGpu *channel) |
| virtual bool | notifyRecreated (const TextureGpu *channel) |
| virtual void | notifyRecreated (const UavBufferPacked *oldBuffer, UavBufferPacked *newBuffer) |
| void | profilingBegin () |
| void | profilingEnd () |
| virtual void | resetNumPassesLeft () |
Implementation of CompositorPass This implementation will clear the RenderTarget using the parameters from definition (rectangle area, which buffers, what values, etc)
| Ogre::CompositorPassStencil::CompositorPassStencil | ( | const CompositorPassStencilDef * | definition, |
| const RenderTargetViewDef * | rtv, | ||
| CompositorNode * | parentNode, | ||
| RenderSystem * | renderSystem ) |
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overridevirtual |
Implements Ogre::CompositorPass.