| _calcTempSquareDist(const Vector3 &worldPos) | Ogre::Light | |
| _deriveShadowFarClipDistance(const Camera *maincam) const | Ogre::Light | |
| _deriveShadowNearClipDistance(const Camera *maincam) const | Ogre::Light | |
| _getLightList() | Ogre::MovableObject | inline |
| _getManager() const | Ogre::MovableObject | inline |
| _getObjectData() | Ogre::MovableObject | inline |
| _getOwnShadowFarDistance() const | Ogre::Light | |
| _getParentNodeFullTransform() const | Ogre::MovableObject | |
| _notifyAttached(Node *parent) | Ogre::MovableObject | virtual |
| _notifyManager(SceneManager *man) | Ogre::MovableObject | inline |
| _notifyParentNodeMemoryChanged() | Ogre::MovableObject | inlinevirtual |
| _notifyStaticDirty() const | Ogre::MovableObject | inlinevirtual |
| _releaseManualHardwareResources() | Ogre::MovableObject | inlinevirtual |
| _restoreManualHardwareResources() | Ogre::MovableObject | inlinevirtual |
| _setLightProfileIdx(uint16 profileIdx) | Ogre::Light | inline |
| _updateCustomGpuParameter(uint16 paramIndex, const GpuProgramParameters_AutoConstantEntry &constantEntry, GpuProgramParameters *params) const | Ogre::Light | virtual |
| _updateRenderQueue(RenderQueue *queue, Camera *camera, const Camera *lodCamera) override | Ogre::Light | inlinevirtual |
| addQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
| addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
| AnimableObject() | Ogre::AnimableObject | inline |
| buildLightList(const size_t numNodes, ObjectData t, const LightListInfo &globalLightList) | Ogre::MovableObject | static |
| c_DefaultLodMesh | Ogre::MovableObject | static |
| calculateCastersBox(const size_t numNodes, ObjectData t, uint32 sceneVisibilityFlags, AxisAlignedBox *outBox) | Ogre::MovableObject | static |
| createAnimableValue(const String &valueName) override | Ogre::Light | virtual |
| cullFrustum(const size_t numNodes, ObjectData t, const Camera *frustum, uint32 sceneVisibilityFlags, MovableObjectArray &outCulledObjects, const Camera *lodCamera) | Ogre::MovableObject | static |
| cullLights(const size_t numNodes, ObjectData t, uint32 sceneLightMask, LightListInfo &outGlobalLightList, const FrustumVec &frustums, const FrustumVec &cubemapFrustums) | Ogre::MovableObject | static |
| Deleted enum value | Ogre::TextureGpuListener | |
| detachFromParent() | Ogre::MovableObject | |
| ExceptionThrown enum value | Ogre::TextureGpuListener | |
| FromStorageToSysRam enum value | Ogre::TextureGpuListener | |
| FromSysRamToStorage enum value | Ogre::TextureGpuListener | |
| FsaaSettingAlteredByApi enum value | Ogre::TextureGpuListener | |
| GainedResidency enum value | Ogre::TextureGpuListener | |
| getAffectParentNode() const | Ogre::Light | inline |
| getAnimableValueNames() const | Ogre::AnimableObject | inline |
| getAs4DVector() const | Ogre::Light | |
| getAttenuationConstant() const | Ogre::Light | inline |
| getAttenuationLinear() const | Ogre::Light | inline |
| getAttenuationQuadric() const | Ogre::Light | inline |
| getAttenuationRange() const | Ogre::Light | inline |
| getCachedDistanceToCamera() const | Ogre::MovableObject | inline |
| getCachedDistanceToCameraAsReal() const | Ogre::MovableObject | inline |
| getCastShadows() const | Ogre::MovableObject | inline |
| getCurrentMeshLod() const | Ogre::MovableObject | inline |
| getCustomParameter(uint16 index) const | Ogre::Light | |
| getCustomParameterNoThrow(uint16 index) const | Ogre::Light | |
| getDefaultLightMask() | Ogre::MovableObject | inlinestatic |
| getDefaultQueryFlags() | Ogre::MovableObject | inlinestatic |
| getDefaultVisibilityFlags() | Ogre::MovableObject | inlinestatic |
| getDerivedDirection() const | Ogre::Light | |
| getDerivedDirectionUpdated() const | Ogre::Light | |
| getDerivedRectSize() const | Ogre::Light | |
| getDiffuseColour() const | Ogre::Light | inline |
| getDirection() const | Ogre::Light | |
| getDoubleSided() const | Ogre::Light | inline |
| getId() const | Ogre::IdObject | inline |
| getLightMask() const | Ogre::MovableObject | inline |
| getLightProfileIdx() const | Ogre::Light | inline |
| getListener() const | Ogre::MovableObject | inline |
| getLocalAabb() const | Ogre::MovableObject | |
| getLocalRadius() const | Ogre::MovableObject | |
| getMovableType() const override | Ogre::Light | virtual |
| getName() const | Ogre::MovableObject | inline |
| getParentNode() const | Ogre::MovableObject | inline |
| getParentSceneNode() const | Ogre::MovableObject | inline |
| getPowerScale() const | Ogre::Light | inline |
| getQueryFlags() const | Ogre::MovableObject | inline |
| getRectSize() const | Ogre::Light | inline |
| getRenderingDistance() const | Ogre::MovableObject | inline |
| getRenderingMinPixelSize() const | Ogre::MovableObject | inline |
| getRenderQueueGroup() const | Ogre::MovableObject | inline |
| getShadowFarClipDistance() const | Ogre::Light | inline |
| getShadowFarDistance() const | Ogre::Light | |
| getShadowFarDistanceSquared() const | Ogre::Light | |
| getShadowNearClipDistance() const | Ogre::Light | inline |
| getShadowRenderingDistance() const | Ogre::MovableObject | inline |
| getSkeletonInstance() const | Ogre::MovableObject | inline |
| getSpecularColour() const | Ogre::Light | inline |
| getSpotlightFalloff() const | Ogre::Light | inline |
| getSpotlightInnerAngle() const | Ogre::Light | inline |
| getSpotlightNearClipDistance() const | Ogre::Light | inline |
| getSpotlightOuterAngle() const | Ogre::Light | inline |
| getSpotlightTanHalfAngle() const | Ogre::Light | inline |
| getTexture() const | Ogre::Light | inline |
| getType() const | Ogre::Light | inline |
| getUserObjectBindings() | Ogre::MovableObject | inline |
| getUserObjectBindings() const | Ogre::MovableObject | inline |
| getVisibilityFlags() const | Ogre::MovableObject | inline |
| getVisible() const | Ogre::MovableObject | inline |
| getWorldAabb() const | Ogre::MovableObject | |
| getWorldAabbUpdated() | Ogre::MovableObject | |
| getWorldRadius() const | Ogre::MovableObject | |
| getWorldRadiusUpdated() | Ogre::MovableObject | |
| IdObject(IdType id) | Ogre::IdObject | inline |
| instanceBatchCullFrustumThreaded(const Frustum *frustum, const Camera *lodCamera, uint32 combinedVisibilityFlags) | Ogre::MovableObject | inlinevirtual |
| isAttached() const | Ogre::MovableObject | inline |
| isInLightRange(const Ogre::Sphere &sphere) const | Ogre::Light | |
| isInLightRange(const Ogre::AxisAlignedBox &container) const | Ogre::Light | |
| isStatic() const | Ogre::MovableObject | |
| isVisible() const | Ogre::MovableObject | |
| Light(IdType id, ObjectMemoryManager *objectMemoryManager, SceneManager *manager) | Ogre::Light | |
| LightTypes enum name | Ogre::Light | |
| LostResidency enum value | Ogre::TextureGpuListener | |
| LT_AREA_APPROX enum value | Ogre::Light | |
| LT_AREA_LTC enum value | Ogre::Light | |
| LT_DIRECTIONAL enum value | Ogre::Light | |
| LT_POINT enum value | Ogre::Light | |
| LT_SPOTLIGHT enum value | Ogre::Light | |
| LT_VPL enum value | Ogre::Light | |
| MAX_FORWARD_PLUS_LIGHTS enum value | Ogre::Light | |
| MetadataCacheOutOfDate enum value | Ogre::TextureGpuListener | |
| mGlobalIndex | Ogre::MovableObject | |
| MovableObject(IdType id, ObjectMemoryManager *objectMemoryManager, SceneManager *manager, uint8 renderQueueId) | Ogre::MovableObject | |
| MovableObject(ObjectData *objectDataPtrs) | Ogre::MovableObject | |
| MovableObjectArray typedef | Ogre::MovableObject | |
| mParentIndex | Ogre::MovableObject | |
| mRenderables | Ogre::MovableObject | |
| mTexLightMaskDiffuseMipStart | Ogre::Light | |
| mTextureLightMaskIdx | Ogre::Light | |
| notifyTextureChanged(TextureGpu *texture, TextureGpuListener::Reason reason, void *extraData) override | Ogre::Light | virtual |
| NUM_LIGHT_TYPES enum value | Ogre::Light | |
| operator()(const IdObject *left, const IdObject *right) | Ogre::IdObject | inline |
| operator()(const IdObject &left, const IdObject &right) | Ogre::IdObject | inline |
| PoolTextureSlotChanged enum value | Ogre::TextureGpuListener | |
| queryLights() const | Ogre::MovableObject | inline |
| ReadyForRendering enum value | Ogre::TextureGpuListener | |
| Reason enum name | Ogre::TextureGpuListener | |
| removeQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
| removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
| resetShadowFarDistance() | Ogre::Light | |
| ResidentToSysRamSync enum value | Ogre::TextureGpuListener | |
| setAffectParentNode(bool bAffect) | Ogre::Light | |
| setAttenuation(Real range, Real constant, Real linear, Real quadratic) | Ogre::Light | |
| setAttenuationBasedOnRadius(Real radius, Real lumThreshold) | Ogre::Light | |
| setCastShadows(bool enabled) | Ogre::MovableObject | inline |
| setCustomParameter(uint16 index, const Vector4 &value) | Ogre::Light | |
| setDefaultLightMask(uint32 mask) | Ogre::MovableObject | inlinestatic |
| setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
| setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
| setDiffuseColour(Real red, Real green, Real blue) | Ogre::Light | inline |
| setDiffuseColour(const ColourValue &colour) | Ogre::Light | inline |
| setDirection(const Vector3 &vec) | Ogre::Light | |
| setDoubleSided(bool bDoubleSided) | Ogre::Light | |
| setLightMask(uint32 lightMask) | Ogre::MovableObject | inline |
| setListener(Listener *listener) | Ogre::MovableObject | inline |
| setLocalAabb(const Aabb box) | Ogre::MovableObject | |
| setName(const String &name) | Ogre::MovableObject | inline |
| setPowerScale(Real power) | Ogre::Light | |
| setQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
| setRectSize(Vector2 rectSize) | Ogre::Light | |
| setRenderingDistance(Real dist) | Ogre::MovableObject | inline |
| setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inline |
| setRenderQueueGroup(uint8 queueID) override | Ogre::Light | virtual |
| setShadowFarClipDistance(Real farClip) | Ogre::Light | inline |
| setShadowFarDistance(Real distance) | Ogre::Light | |
| setShadowNearClipDistance(Real nearClip) | Ogre::Light | inline |
| setShadowRenderingDistance(Real dist) | Ogre::MovableObject | inline |
| setSpecularColour(Real red, Real green, Real blue) | Ogre::Light | inline |
| setSpecularColour(const ColourValue &colour) | Ogre::Light | inline |
| setSpotlightFalloff(Real val) | Ogre::Light | inline |
| setSpotlightInnerAngle(const Radian &val) | Ogre::Light | |
| setSpotlightNearClipDistance(Real nearClip) | Ogre::Light | inline |
| setSpotlightOuterAngle(const Radian &val) | Ogre::Light | |
| setSpotlightRange(const Radian &innerAngle, const Radian &outerAngle, Real falloff=1.0) | Ogre::Light | |
| setStatic(bool bStatic) | Ogre::MovableObject | |
| setTexture(TextureGpu *texture) | Ogre::Light | |
| setTextureRaw(TextureGpu *texture, uint32 sliceIdx) | Ogre::Light | |
| setType(LightTypes type) | Ogre::Light | |
| setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
| setVisible(bool visible) | Ogre::MovableObject | inline |
| shouldStayLoaded(TextureGpu *texture) | Ogre::TextureGpuListener | inlinevirtual |
| tempSquareDist | Ogre::Light | |
| Unknown enum value | Ogre::TextureGpuListener | |
| updateAllBounds(const size_t numNodes, ObjectData t) | Ogre::MovableObject | static |
| ~AnimableObject() | Ogre::AnimableObject | virtual |
| ~Light() override | Ogre::Light | |
| ~MovableObject() | Ogre::MovableObject | virtual |
| ~TextureGpuListener() | Ogre::TextureGpuListener | virtual |