| _updateFromShadow() override | Ogre::v1::D3D11HardwareBuffer | virtual |
| BufferType enum name | Ogre::v1::D3D11HardwareBuffer | |
| copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) override | Ogre::v1::D3D11HardwareBuffer | virtual |
| Ogre::v1::HardwareBuffer::copyData(HardwareBuffer &srcBuffer) | Ogre::v1::HardwareBuffer | inlinevirtual |
| copyDataImpl(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) | Ogre::v1::D3D11HardwareBuffer | |
| D3D11HardwareBuffer(BufferType btype, size_t sizeBytes, HardwareBuffer::Usage usage, D3D11Device &device, bool useSystemMem, bool useShadowBuffer, bool streamOut) | Ogre::v1::D3D11HardwareBuffer | |
| getD3DBuffer() | Ogre::v1::D3D11HardwareBuffer | inline |
| getRenderSystemData() | Ogre::v1::HardwareBuffer | inlinevirtual |
| getSizeInBytes() const | Ogre::v1::HardwareBuffer | inline |
| getUsage() const | Ogre::v1::HardwareBuffer | inline |
| HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer) | Ogre::v1::HardwareBuffer | inline |
| hasShadowBuffer() const | Ogre::v1::HardwareBuffer | inline |
| HBL_DISCARD enum value | Ogre::v1::HardwareBuffer | |
| HBL_NO_OVERWRITE enum value | Ogre::v1::HardwareBuffer | |
| HBL_NORMAL enum value | Ogre::v1::HardwareBuffer | |
| HBL_READ_ONLY enum value | Ogre::v1::HardwareBuffer | |
| HBL_WRITE_ONLY enum value | Ogre::v1::HardwareBuffer | |
| HBU_DISCARDABLE enum value | Ogre::v1::HardwareBuffer | |
| HBU_DYNAMIC enum value | Ogre::v1::HardwareBuffer | |
| HBU_DYNAMIC_WRITE_ONLY enum value | Ogre::v1::HardwareBuffer | |
| HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum value | Ogre::v1::HardwareBuffer | |
| HBU_STATIC enum value | Ogre::v1::HardwareBuffer | |
| HBU_STATIC_WRITE_ONLY enum value | Ogre::v1::HardwareBuffer | |
| HBU_WRITE_ONLY enum value | Ogre::v1::HardwareBuffer | |
| INDEX_BUFFER enum value | Ogre::v1::D3D11HardwareBuffer | |
| isLocked() const | Ogre::v1::HardwareBuffer | inline |
| isSystemMemory() const | Ogre::v1::HardwareBuffer | inline |
| lock(size_t offset, size_t length, LockOptions options) | Ogre::v1::HardwareBuffer | inlinevirtual |
| lock(LockOptions options) | Ogre::v1::HardwareBuffer | inline |
| LockOptions enum name | Ogre::v1::HardwareBuffer | |
| readData(size_t offset, size_t length, void *pDest) override | Ogre::v1::D3D11HardwareBuffer | virtual |
| suppressHardwareUpdate(bool suppress) | Ogre::v1::HardwareBuffer | inline |
| unlock() | Ogre::v1::HardwareBuffer | inlinevirtual |
| Usage enum name | Ogre::v1::HardwareBuffer | |
| VERTEX_BUFFER enum value | Ogre::v1::D3D11HardwareBuffer | |
| writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) override | Ogre::v1::D3D11HardwareBuffer | virtual |
| ~D3D11HardwareBuffer() override | Ogre::v1::D3D11HardwareBuffer | |
| ~HardwareBuffer() | Ogre::v1::HardwareBuffer | virtual |