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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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Classes | |
| class | Ogre::ShaderParams |
| The purpose of this class is to contain a set of both auto and manual parameters that may apply to multiple shaders; without having the shader to be created first (the drawback of GpuProgramParameters). More... | |
| struct | Ogre::ShaderParams::AutoParam |
| struct | Ogre::ShaderParams::ManualParam |
| struct | Ogre::ShaderParams::ManualParamEx |
| struct | Ogre::ShaderParams::Param |
Namespaces | |
| namespace | Ogre |
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |