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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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#include <OgreGLES2PixelFormatToShaderType.h>
Inheritance diagram for Ogre::GLES2PixelFormatToShaderType:Public Member Functions | |
| virtual const char * | getPixelFormatType (PixelFormat pixelFormat) const |
Public Member Functions inherited from Ogre::PixelFormatToShaderType | |
| virtual const char * | getDataType (PixelFormatGpu pixelFormat, uint32 textureType, bool isMsaa, ResourceAccess::ResourceAccess access) const =0 |
| virtual const char * | getPixelFormatType (PixelFormatGpu pixelFormat) const =0 |
| Converts a PixelFormat into its equivalent layout for image variables (GLSL) or its equivalent for D3D11/12 variables (HLSL). | |
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