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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgrePlanarReflectionsPrerequisites.h"#include "Math/Array/OgreArrayConfig.h"#include "Math/Array/OgreArrayQuaternion.h"#include "Math/Array/OgreArrayVector3.h"#include "OgreIdString.h"#include "OgrePlane.h"#include "OgreVector2.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Classes | |
| struct | Ogre::ArrayActorPlane |
| Actors are defined by a plane and a rectangle that limits that plane. More... | |
| class | Ogre::PlanarReflectionActor |
Namespaces | |
| namespace | Ogre |
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |