| _getLightList() | Ogre::MovableObject | inline |
| _getManager() const | Ogre::MovableObject | inline |
| _getObjectData() | Ogre::MovableObject | inline |
| _getParentNodeFullTransform() const | Ogre::MovableObject | |
| _notifyAttached(Node *parent) | Ogre::MovableObject | virtual |
| _notifyManager(SceneManager *man) | Ogre::MovableObject | inline |
| _notifyParentNodeMemoryChanged() | Ogre::MovableObject | inlinevirtual |
| _notifyStaticDirty() const | Ogre::MovableObject | inlinevirtual |
| _releaseManualHardwareResources() | Ogre::MovableObject | inlinevirtual |
| _restoreManualHardwareResources() | Ogre::MovableObject | inlinevirtual |
| _updateRenderQueue(RenderQueue *queue, Camera *camera, const Camera *lodCamera) | Ogre::MovableObject | inlinevirtual |
| addQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
| addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
| AnimableObject() | Ogre::AnimableObject | inline |
| buildLightList(const size_t numNodes, ObjectData t, const LightListInfo &globalLightList) | Ogre::MovableObject | static |
| c_DefaultLodMesh | Ogre::MovableObject | static |
| calculateCastersBox(const size_t numNodes, ObjectData t, uint32 sceneVisibilityFlags, AxisAlignedBox *outBox) | Ogre::MovableObject | static |
| createAnimableValue(const String &valueName) | Ogre::AnimableObject | inlinevirtual |
| cullFrustum(const size_t numNodes, ObjectData t, const Camera *frustum, uint32 sceneVisibilityFlags, MovableObjectArray &outCulledObjects, const Camera *lodCamera) | Ogre::MovableObject | static |
| cullLights(const size_t numNodes, ObjectData t, uint32 sceneLightMask, LightListInfo &outGlobalLightList, const FrustumVec &frustums, const FrustumVec &cubemapFrustums) | Ogre::MovableObject | static |
| detachFromParent() | Ogre::MovableObject | |
| getAnimableValueNames() const | Ogre::AnimableObject | inline |
| getCachedDistanceToCamera() const | Ogre::MovableObject | inline |
| getCachedDistanceToCameraAsReal() const | Ogre::MovableObject | inline |
| getCastShadows() const | Ogre::MovableObject | inline |
| getCurrentMeshLod() const | Ogre::MovableObject | inline |
| getDefaultLightMask() | Ogre::MovableObject | inlinestatic |
| getDefaultQueryFlags() | Ogre::MovableObject | inlinestatic |
| getDefaultVisibilityFlags() | Ogre::MovableObject | inlinestatic |
| getId() const | Ogre::IdObject | inline |
| getLightMask() const | Ogre::MovableObject | inline |
| getListener() const | Ogre::MovableObject | inline |
| getLocalAabb() const | Ogre::MovableObject | |
| getLocalRadius() const | Ogre::MovableObject | |
| getMovableType() const override | Ogre::NullEntity | inlinevirtual |
| getName() const | Ogre::MovableObject | inline |
| getParentNode() const | Ogre::MovableObject | inline |
| getParentSceneNode() const | Ogre::MovableObject | inline |
| getQueryFlags() const | Ogre::MovableObject | inline |
| getRenderingDistance() const | Ogre::MovableObject | inline |
| getRenderingMinPixelSize() const | Ogre::MovableObject | inline |
| getRenderQueueGroup() const | Ogre::MovableObject | inline |
| getShadowRenderingDistance() const | Ogre::MovableObject | inline |
| getSkeletonInstance() const | Ogre::MovableObject | inline |
| getUserObjectBindings() | Ogre::MovableObject | inline |
| getUserObjectBindings() const | Ogre::MovableObject | inline |
| getVisibilityFlags() const | Ogre::MovableObject | inline |
| getVisible() const | Ogre::MovableObject | inline |
| getWorldAabb() const | Ogre::MovableObject | |
| getWorldAabbUpdated() | Ogre::MovableObject | |
| getWorldRadius() const | Ogre::MovableObject | |
| getWorldRadiusUpdated() | Ogre::MovableObject | |
| IdObject(IdType id) | Ogre::IdObject | inline |
| instanceBatchCullFrustumThreaded(const Frustum *frustum, const Camera *lodCamera, uint32 combinedVisibilityFlags) | Ogre::MovableObject | inlinevirtual |
| isAttached() const | Ogre::MovableObject | inline |
| isStatic() const | Ogre::MovableObject | |
| isVisible() const | Ogre::MovableObject | |
| mGlobalIndex | Ogre::MovableObject | |
| MovableObject(IdType id, ObjectMemoryManager *objectMemoryManager, SceneManager *manager, uint8 renderQueueId) | Ogre::MovableObject | |
| MovableObject(ObjectData *objectDataPtrs) | Ogre::MovableObject | |
| MovableObjectArray typedef | Ogre::MovableObject | |
| mParentIndex | Ogre::MovableObject | |
| mRenderables | Ogre::MovableObject | |
| NullEntity() | Ogre::NullEntity | inline |
| operator()(const IdObject *left, const IdObject *right) | Ogre::IdObject | inline |
| operator()(const IdObject &left, const IdObject &right) | Ogre::IdObject | inline |
| queryLights() const | Ogre::MovableObject | inline |
| removeQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
| removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
| setCastShadows(bool enabled) | Ogre::MovableObject | inline |
| setDefaultLightMask(uint32 mask) | Ogre::MovableObject | inlinestatic |
| setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
| setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
| setLightMask(uint32 lightMask) | Ogre::MovableObject | inline |
| setListener(Listener *listener) | Ogre::MovableObject | inline |
| setLocalAabb(const Aabb box) | Ogre::MovableObject | |
| setName(const String &name) | Ogre::MovableObject | inline |
| setQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
| setRenderingDistance(Real dist) | Ogre::MovableObject | inline |
| setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inline |
| setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | virtual |
| setShadowRenderingDistance(Real dist) | Ogre::MovableObject | inline |
| setStatic(bool bStatic) | Ogre::MovableObject | |
| setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
| setVisible(bool visible) | Ogre::MovableObject | inline |
| updateAllBounds(const size_t numNodes, ObjectData t) | Ogre::MovableObject | static |
| ~AnimableObject() | Ogre::AnimableObject | virtual |
| ~MovableObject() | Ogre::MovableObject | virtual |
| ~NullEntity() override | Ogre::NullEntity | |