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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgrePagingPrerequisites.h"#include "OgrePageStrategy.h"#include "OgreVector2.h"#include "OgreVector3.h"Classes | |
| class | Ogre::Grid2DPageStrategy |
| Page strategy which loads new pages based on a regular 2D grid. More... | |
| class | Ogre::Grid2DPageStrategyData |
| Specialisation of PageStrategyData for Grid2DPageStrategy. More... | |
Namespaces | |
| namespace | Ogre |
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
Enumerations | |
| enum | Ogre::Grid2DMode { Ogre::G2D_X_Z = 0 , Ogre::G2D_X_Y = 1 , Ogre::G2D_Y_Z = 2 } |
| The 2D grid mode. More... | |