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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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#include <OgreCompositorPassUavDef.h>
Public Member Functions | |
| TextureSource (uint32 _uavSlot, IdString _textureName, bool _isExternal, ResourceAccess::ResourceAccess _access, uint8 _mipmapLevel, PixelFormatGpu _pixelFormat) | |
Public Attributes | |
| ResourceAccess::ResourceAccess | access |
| bool | isExternal |
| uint8 | mipmapLevel |
| PixelFormatGpu | pixelFormat |
| IdString | textureName |
| Name of the texture (can come from input channel, local textures, or global ones) Not used if externalTextureName is not empty. | |
| uint32 | uavSlot |
| Index of texture unit state to change. | |
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inline |
References access, isExternal, mipmapLevel, pixelFormat, textureName, and uavSlot.
| ResourceAccess::ResourceAccess Ogre::CompositorPassUavDef::TextureSource::access |
Referenced by TextureSource().
| bool Ogre::CompositorPassUavDef::TextureSource::isExternal |
Referenced by TextureSource().
| uint8 Ogre::CompositorPassUavDef::TextureSource::mipmapLevel |
Referenced by TextureSource().
| PixelFormatGpu Ogre::CompositorPassUavDef::TextureSource::pixelFormat |
Referenced by TextureSource().
| IdString Ogre::CompositorPassUavDef::TextureSource::textureName |
Name of the texture (can come from input channel, local textures, or global ones) Not used if externalTextureName is not empty.
Referenced by TextureSource().
| uint32 Ogre::CompositorPassUavDef::TextureSource::uavSlot |
Index of texture unit state to change.
Referenced by TextureSource().