| _addMetrics(const RenderingMetrics &newMetrics) | Ogre::RenderSystem | |
| _beginFrame() override | Ogre::GL3PlusRenderSystem | virtual |
| _beginFrameOnce() | Ogre::RenderSystem | virtual |
| _cleanupDepthBuffers() | Ogre::RenderSystem | |
| _convertOpenVrProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest) override | Ogre::GL3PlusRenderSystem | virtual |
| _convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest) override | Ogre::GL3PlusRenderSystem | virtual |
| _createRenderWindow(const String &name, uint32 width, uint32 height, bool fullScreen, const NameValuePairList *miscParams=0) override | Ogre::GL3PlusRenderSystem | virtual |
| _createRenderWindows(const RenderWindowDescriptionList &renderWindowDescriptions, WindowList &createdWindows) override | Ogre::GL3PlusRenderSystem | virtual |
| _dereferenceSharedDepthBuffer(TextureGpu *depthBuffer) | Ogre::RenderSystem | |
| _descriptorSetSamplerCreated(DescriptorSetSampler *newSet) | Ogre::RenderSystem | inlinevirtual |
| _descriptorSetSamplerDestroyed(DescriptorSetSampler *set) | Ogre::RenderSystem | inlinevirtual |
| _descriptorSetTexture2Created(DescriptorSetTexture2 *newSet) override | Ogre::GL3PlusRenderSystem | virtual |
| _descriptorSetTexture2Destroyed(DescriptorSetTexture2 *set) override | Ogre::GL3PlusRenderSystem | virtual |
| _descriptorSetTextureCreated(DescriptorSetTexture *newSet) | Ogre::RenderSystem | inlinevirtual |
| _descriptorSetTextureDestroyed(DescriptorSetTexture *set) | Ogre::RenderSystem | inlinevirtual |
| _descriptorSetUavCreated(DescriptorSetUav *newSet) override | Ogre::GL3PlusRenderSystem | virtual |
| _descriptorSetUavDestroyed(DescriptorSetUav *set) override | Ogre::GL3PlusRenderSystem | virtual |
| _dispatch(const HlmsComputePso &pso) override | Ogre::GL3PlusRenderSystem | virtual |
| _endFrame() override | Ogre::GL3PlusRenderSystem | virtual |
| _endFrameOnce() | Ogre::RenderSystem | virtual |
| _getCurrentRenderViewport() | Ogre::RenderSystem | inline |
| _getDefaultViewportMaterialScheme() const | Ogre::RenderSystem | virtual |
| _getFrameBufferDescMap() | Ogre::GL3PlusRenderSystem | inline |
| _getMainContext() | Ogre::GL3PlusRenderSystem | inline |
| _hlmsBlendblockCreated(HlmsBlendblock *newBlock) override | Ogre::GL3PlusRenderSystem | virtual |
| _hlmsBlendblockDestroyed(HlmsBlendblock *block) override | Ogre::GL3PlusRenderSystem | virtual |
| _hlmsComputePipelineStateObjectCreated(HlmsComputePso *newPso) override | Ogre::GL3PlusRenderSystem | virtual |
| _hlmsComputePipelineStateObjectDestroyed(HlmsComputePso *newPso) override | Ogre::GL3PlusRenderSystem | virtual |
| _hlmsMacroblockCreated(HlmsMacroblock *newBlock) override | Ogre::GL3PlusRenderSystem | virtual |
| _hlmsMacroblockDestroyed(HlmsMacroblock *block) override | Ogre::GL3PlusRenderSystem | virtual |
| _hlmsPipelineStateObjectCreated(HlmsPso *newPso) override | Ogre::GL3PlusRenderSystem | virtual |
| _hlmsPipelineStateObjectDestroyed(HlmsPso *pso) override | Ogre::GL3PlusRenderSystem | virtual |
| _hlmsSamplerblockCreated(HlmsSamplerblock *newBlock) override | Ogre::GL3PlusRenderSystem | virtual |
| _hlmsSamplerblockDestroyed(HlmsSamplerblock *block) override | Ogre::GL3PlusRenderSystem | virtual |
| _initialise(bool autoCreateWindow, const String &windowTitle="OGRE Render Window") override | Ogre::GL3PlusRenderSystem | virtual |
| _makeRsProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, Real nearPlane, Real farPlane, ProjectionType projectionType) override | Ogre::GL3PlusRenderSystem | virtual |
| _oneTimeContextInitialization() | Ogre::GL3PlusRenderSystem | |
| _pauseFrame() | Ogre::RenderSystem | virtual |
| _render(const v1::RenderOperation &op) override | Ogre::GL3PlusRenderSystem | virtual |
| _render(const CbDrawCallIndexed *cmd) override | Ogre::GL3PlusRenderSystem | virtual |
| _render(const CbDrawCallStrip *cmd) override | Ogre::GL3PlusRenderSystem | virtual |
| _render(const v1::CbDrawCallIndexed *cmd) override | Ogre::GL3PlusRenderSystem | virtual |
| _render(const v1::CbDrawCallStrip *cmd) override | Ogre::GL3PlusRenderSystem | virtual |
| _renderEmulated(const CbDrawCallIndexed *cmd) override | Ogre::GL3PlusRenderSystem | virtual |
| _renderEmulated(const CbDrawCallStrip *cmd) override | Ogre::GL3PlusRenderSystem | virtual |
| _renderEmulatedNoBaseInstance(const CbDrawCallIndexed *cmd) override | Ogre::GL3PlusRenderSystem | virtual |
| _renderEmulatedNoBaseInstance(const CbDrawCallStrip *cmd) override | Ogre::GL3PlusRenderSystem | virtual |
| _renderNoBaseInstance(const v1::CbDrawCallIndexed *cmd) override | Ogre::GL3PlusRenderSystem | virtual |
| _renderNoBaseInstance(const v1::CbDrawCallStrip *cmd) override | Ogre::GL3PlusRenderSystem | virtual |
| _resetMetrics() | Ogre::RenderSystem | |
| _resumeFrame(RenderSystemContext *context) | Ogre::RenderSystem | virtual |
| _setBindingType(TextureUnitState::BindingType bindigType) | Ogre::RenderSystem | virtual |
| _setComputePso(const HlmsComputePso *pso) override | Ogre::GL3PlusRenderSystem | virtual |
| _setCurrentDeviceFromTexture(TextureGpu *texture) override | Ogre::GL3PlusRenderSystem | virtual |
| _setDepthBias(float constantBias, float slopeScaleBias) | Ogre::GL3PlusRenderSystem | |
| _setGeometryTexture(size_t unit, TextureGpu *tex) override | Ogre::GL3PlusRenderSystem | virtual |
| _setHlmsBlendblock(const HlmsBlendblock *blendblock, const GL3PlusHlmsPso *pso) | Ogre::GL3PlusRenderSystem | |
| _setHlmsMacroblock(const HlmsMacroblock *macroblock, const GL3PlusHlmsPso *pso) | Ogre::GL3PlusRenderSystem | |
| _setHlmsSamplerblock(uint8 texUnit, const HlmsSamplerblock *samplerblock) override | Ogre::GL3PlusRenderSystem | virtual |
| _setIndirectBuffer(IndirectBufferPacked *indirectBuffer) override | Ogre::GL3PlusRenderSystem | virtual |
| _setPipelineStateObject(const HlmsPso *pso) override | Ogre::GL3PlusRenderSystem | virtual |
| _setPointParameters(Real size, bool attenuationEnabled, Real constant, Real linear, Real quadratic, Real minSize, Real maxSize) override | Ogre::GL3PlusRenderSystem | virtual |
| _setPointSpritesEnabled(bool enabled) override | Ogre::GL3PlusRenderSystem | virtual |
| _setProjectionMatrix(const Matrix4 &m) override | Ogre::GL3PlusRenderSystem | virtual |
| _setRenderOperation(const v1::CbRenderOp *cmd) override | Ogre::GL3PlusRenderSystem | virtual |
| _setSamplers(uint32 slotStart, const DescriptorSetSampler *set) override | Ogre::GL3PlusRenderSystem | virtual |
| _setSamplersCS(uint32 slotStart, const DescriptorSetSampler *set) override | Ogre::GL3PlusRenderSystem | virtual |
| _setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendOperation op) | Ogre::GL3PlusRenderSystem | |
| _setSceneBlendingOperation(SceneBlendOperation op) | Ogre::GL3PlusRenderSystem | |
| _setSeparateSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op, SceneBlendOperation alphaOp) | Ogre::GL3PlusRenderSystem | |
| _setSeparateSceneBlendingOperation(SceneBlendOperation op, SceneBlendOperation alphaOp) | Ogre::GL3PlusRenderSystem | |
| _setSurfaceParams(const ColourValue &ambient, const ColourValue &diffuse, const ColourValue &specular, const ColourValue &emissive, Real shininess, TrackVertexColourType tracking) override | Ogre::GL3PlusRenderSystem | inlinevirtual |
| _setTessellationDomainTexture(size_t unit, TextureGpu *tex) override | Ogre::GL3PlusRenderSystem | virtual |
| _setTessellationHullTexture(size_t unit, TextureGpu *tex) override | Ogre::GL3PlusRenderSystem | virtual |
| _setTexture(size_t unit, TextureGpu *tex, bool bDepthReadOnly) override | Ogre::GL3PlusRenderSystem | virtual |
| _setTextureBlendMode(size_t stage, const LayerBlendModeEx &bm) override | Ogre::GL3PlusRenderSystem | inlinevirtual |
| _setTextureCoordCalculation(size_t stage, TexCoordCalcMethod m, const Frustum *frustum=0) override | Ogre::GL3PlusRenderSystem | inlinevirtual |
| _setTextureMatrix(size_t stage, const Matrix4 &xform) override | Ogre::GL3PlusRenderSystem | inlinevirtual |
| _setTextureProjectionRelativeTo(bool enabled, const Vector3 &pos) | Ogre::RenderSystem | virtual |
| _setTextures(uint32 slotStart, const DescriptorSetTexture *set, uint32 hazardousTexIdx) override | Ogre::GL3PlusRenderSystem | virtual |
| _setTextures(uint32 slotStart, const DescriptorSetTexture2 *set) override | Ogre::GL3PlusRenderSystem | virtual |
| _setTexturesCS(uint32 slotStart, const DescriptorSetTexture *set) override | Ogre::GL3PlusRenderSystem | virtual |
| _setTexturesCS(uint32 slotStart, const DescriptorSetTexture2 *set) override | Ogre::GL3PlusRenderSystem | virtual |
| _setTextureUnitSettings(size_t texUnit, TextureUnitState &tl) | Ogre::RenderSystem | virtual |
| _setUavCS(uint32 slotStart, const DescriptorSetUav *set) override | Ogre::GL3PlusRenderSystem | virtual |
| _setVertexArrayObject(const VertexArrayObject *vao) override | Ogre::GL3PlusRenderSystem | virtual |
| _setVertexTexture(size_t unit, TextureGpu *tex) override | Ogre::GL3PlusRenderSystem | virtual |
| _setViewMatrix(const Matrix4 &m) override | Ogre::GL3PlusRenderSystem | virtual |
| _setWorldMatrices(const Matrix4 *m, unsigned short count) | Ogre::RenderSystem | virtual |
| _setWorldMatrix(const Matrix4 &m) override | Ogre::GL3PlusRenderSystem | virtual |
| _startLegacyV1Rendering() override | Ogre::GL3PlusRenderSystem | virtual |
| _switchContext(GL3PlusContext *context) | Ogre::GL3PlusRenderSystem | |
| _unregisterContext(GL3PlusContext *context) | Ogre::GL3PlusRenderSystem | |
| _update() | Ogre::RenderSystem | |
| _useLights(const LightList &, unsigned short) override | Ogre::GL3PlusRenderSystem | inlinevirtual |
| addClipPlane(const Plane &p) | Ogre::RenderSystem | virtual |
| addClipPlane(Real A, Real B, Real C, Real D) | Ogre::RenderSystem | virtual |
| addListener(Listener *l) | Ogre::RenderSystem | virtual |
| addSharedListener(Listener *listener) | Ogre::RenderSystem | static |
| areFixedFunctionLightsInViewSpace() const override | Ogre::GL3PlusRenderSystem | inlinevirtual |
| beginGPUSampleProfile(const String &name, uint32 *hashCache) override | Ogre::GL3PlusRenderSystem | virtual |
| beginProfileEvent(const String &eventName) override | Ogre::GL3PlusRenderSystem | virtual |
| beginRenderPassDescriptor(RenderPassDescriptor *desc, TextureGpu *anyTarget, uint8 mipLevel, const Vector4 *viewportSizes, const Vector4 *scissors, uint32 numViewports, bool overlaysEnabled, bool warnIfRtvWasFlushed) override | Ogre::GL3PlusRenderSystem | virtual |
| bindGpuProgramParameters(GpuProgramType gptype, GpuProgramParametersSharedPtr params, uint16 mask) override | Ogre::GL3PlusRenderSystem | virtual |
| bindGpuProgramPassIterationParameters(GpuProgramType gptype) override | Ogre::GL3PlusRenderSystem | virtual |
| clearFrameBuffer(RenderPassDescriptor *renderPassDesc, TextureGpu *anyTarget, uint8 mipLevel) override | Ogre::GL3PlusRenderSystem | virtual |
| compositorWorkspaceBegin(CompositorWorkspace *workspace, const bool forceBeginFrame) | Ogre::RenderSystem | virtual |
| compositorWorkspaceEnd(CompositorWorkspace *workspace, const bool forceEndFrame) | Ogre::RenderSystem | virtual |
| compositorWorkspaceUpdate(CompositorWorkspace *workspace) | Ogre::RenderSystem | virtual |
| convertColourValue(const ColourValue &colour, uint32 *pDest) | Ogre::RenderSystem | virtual |
| convertCompareFunction(CompareFunction func) const | Ogre::GL3PlusRenderSystem | |
| convertStencilOp(StencilOperation op) const | Ogre::GL3PlusRenderSystem | |
| createDepthBufferFor(TextureGpu *colourTexture, bool preferDepthTexture, PixelFormatGpu depthBufferFormat, uint16 poolId) override | Ogre::GL3PlusRenderSystem | virtual |
| createHardwareOcclusionQuery() override | Ogre::GL3PlusRenderSystem | virtual |
| createRenderPassDescriptor() override | Ogre::GL3PlusRenderSystem | virtual |
| createRenderSystemCapabilities() const override | Ogre::GL3PlusRenderSystem | virtual |
| debugAnnotationPop() override | Ogre::GL3PlusRenderSystem | virtual |
| debugAnnotationPush(const String &event) override | Ogre::GL3PlusRenderSystem | virtual |
| deinitGPUProfiling() override | Ogre::GL3PlusRenderSystem | virtual |
| destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq) | Ogre::RenderSystem | virtual |
| destroyRenderPassDescriptor(RenderPassDescriptor *renderPassDesc) | Ogre::RenderSystem | |
| destroyRenderWindow(Window *window) | Ogre::RenderSystem | virtual |
| enableClipPlane(ushort index, bool enable) | Ogre::GL3PlusRenderSystem | |
| endCopyEncoder() | Ogre::RenderSystem | inlinevirtual |
| endGpuDebuggerFrameCapture(Window *window, const bool bDiscard=false) | Ogre::RenderSystem | virtual |
| endGPUSampleProfile(const String &name) override | Ogre::GL3PlusRenderSystem | virtual |
| endProfileEvent() override | Ogre::GL3PlusRenderSystem | virtual |
| endRenderPassDescriptor() override | Ogre::GL3PlusRenderSystem | virtual |
| executeRenderPassDescriptorDelayedActions() | Ogre::RenderSystem | virtual |
| executeResourceTransition(const ResourceTransitionArray &rstCollection) override | Ogre::GL3PlusRenderSystem | virtual |
| fireSharedEvent(const String &name, const NameValuePairList *params=0) | Ogre::RenderSystem | static |
| flushUAVs() | Ogre::GL3PlusRenderSystem | |
| getBarrierSolver() | Ogre::RenderSystem | inline |
| getBoundUav(size_t slot) const | Ogre::RenderSystem | |
| getCapabilities() const | Ogre::RenderSystem | inline |
| getColourVertexElementType() const override | Ogre::GL3PlusRenderSystem | virtual |
| getConfigOptions() override | Ogre::GL3PlusRenderSystem | virtual |
| getCurrentPassDescriptor() | Ogre::RenderSystem | inline |
| getCurrentRenderViewports() | Ogre::RenderSystem | inline |
| getCustomAttribute(const String &name, void *pData) | Ogre::RenderSystem | virtual |
| getDebugShaders() const | Ogre::RenderSystem | inline |
| getDepthBufferFor(TextureGpu *colourTexture, uint16 poolId, bool preferDepthTexture, PixelFormatGpu depthBufferFormat) | Ogre::RenderSystem | virtual |
| getDisplayMonitorCount() const override | Ogre::GL3PlusRenderSystem | virtual |
| getDriverVersion() const | Ogre::RenderSystem | inlinevirtual |
| getErrorDescription(long errorNumber) const override | Ogre::GL3PlusRenderSystem | virtual |
| getFriendlyName() const override | Ogre::GL3PlusRenderSystem | virtual |
| getGlobalInstanceVertexBuffer() const | Ogre::RenderSystem | |
| getGlobalInstanceVertexBufferVertexDeclaration() const | Ogre::RenderSystem | |
| getGlobalNumberOfInstances() const | Ogre::RenderSystem | |
| getGLSupport() const | Ogre::GL3PlusRenderSystem | inline |
| getHorizontalTexelOffset() override | Ogre::GL3PlusRenderSystem | inlinevirtual |
| getInvertedClipSpaceY() const | Ogre::RenderSystem | inline |
| getInvertVertexWinding() const | Ogre::RenderSystem | virtual |
| getMaxBoundViewports() | Ogre::RenderSystem | inline |
| getMaximumDepthInputValue() override | Ogre::GL3PlusRenderSystem | virtual |
| getMetrics() const | Ogre::RenderSystem | |
| getMinimumDepthInputValue() override | Ogre::GL3PlusRenderSystem | virtual |
| getMutableCapabilities() | Ogre::RenderSystem | inline |
| getName() const override | Ogre::GL3PlusRenderSystem | virtual |
| getNativeShadingLanguageVersion() const | Ogre::RenderSystem | inline |
| getNumPriorityConfigOptions() const override | Ogre::GL3PlusRenderSystem | virtual |
| getPriorityConfigOption(size_t idx) const override | Ogre::GL3PlusRenderSystem | virtual |
| getRenderDocApi() | Ogre::RenderSystem | inline |
| getRenderSystemEvents() const | Ogre::RenderSystem | inlinevirtual |
| getRSDepthRange() const override | Ogre::GL3PlusRenderSystem | virtual |
| getStencilBufferParams() const | Ogre::RenderSystem | inline |
| getTextureGpuManager() const | Ogre::RenderSystem | inline |
| getVaoManager() const | Ogre::RenderSystem | inline |
| getVerticalTexelOffset() override | Ogre::GL3PlusRenderSystem | inlinevirtual |
| getWBufferEnabled() const | Ogre::RenderSystem | |
| GL3PlusRenderSystem(const NameValuePairList *options) | Ogre::GL3PlusRenderSystem | |
| hasAnisotropicMipMapFilter() const override | Ogre::GL3PlusRenderSystem | inlinevirtual |
| initGPUProfiling() override | Ogre::GL3PlusRenderSystem | virtual |
| initialiseContext(Window *primary) | Ogre::GL3PlusRenderSystem | |
| initialiseFromRenderSystemCapabilities(RenderSystemCapabilities *caps, Window *primary) override | Ogre::GL3PlusRenderSystem | virtual |
| isGpuProgramBound(GpuProgramType gptype) | Ogre::RenderSystem | virtual |
| isReverseDepth() const | Ogre::RenderSystem | inline |
| isSameLayout(ResourceLayout::Layout a, ResourceLayout::Layout b, const TextureGpu *texture, bool bIsDebugCheck) const | Ogre::RenderSystem | virtual |
| isStaticBufferLockable() const | Ogre::RenderSystem | inlinevirtual |
| loadRenderDocApi() | Ogre::RenderSystem | |
| markProfileEvent(const String &eventName) override | Ogre::GL3PlusRenderSystem | virtual |
| OGRE_MUTEX(mThreadInitMutex) | Ogre::GL3PlusRenderSystem | |
| postExtraThreadsStarted() override | Ogre::GL3PlusRenderSystem | virtual |
| preExtraThreadsStarted() override | Ogre::GL3PlusRenderSystem | virtual |
| queueBindUAVs(const DescriptorSetUav *descSetUav) | Ogre::RenderSystem | |
| registerThread() override | Ogre::GL3PlusRenderSystem | virtual |
| reinitialise() override | Ogre::GL3PlusRenderSystem | virtual |
| removeListener(Listener *l) | Ogre::RenderSystem | virtual |
| removeSharedListener(Listener *listener) | Ogre::RenderSystem | static |
| RenderSystem() | Ogre::RenderSystem | |
| resetClipPlanes() | Ogre::RenderSystem | virtual |
| reverseCompareFunction(CompareFunction depthFunc) | Ogre::RenderSystem | static |
| setClipPlane(ushort index, Real A, Real B, Real C, Real D) | Ogre::GL3PlusRenderSystem | |
| setClipPlanes(const PlaneList &clipPlanes) | Ogre::RenderSystem | virtual |
| setClipPlanesImpl(const Ogre::PlaneList &planeList) override | Ogre::GL3PlusRenderSystem | virtual |
| setConfigOption(const String &name, const String &value) override | Ogre::GL3PlusRenderSystem | virtual |
| setCurrentPassIterationCount(const size_t count) | Ogre::RenderSystem | inlinevirtual |
| setDebugShaders(bool bDebugShaders) | Ogre::RenderSystem | |
| setDeriveDepthBias(bool derive, float baseValue=0.0f, float multiplier=0.0f, float slopeScale=0.0f) | Ogre::RenderSystem | inlinevirtual |
| setGlobalInstanceVertexBuffer(const v1::HardwareVertexBufferSharedPtr &val) | Ogre::RenderSystem | |
| setGlobalInstanceVertexBufferVertexDeclaration(v1::VertexDeclaration *val) | Ogre::RenderSystem | |
| setGlobalNumberOfInstances(const size_t val) | Ogre::RenderSystem | |
| setInvertVertexWinding(bool invert) | Ogre::RenderSystem | |
| setMetricsRecordingEnabled(bool bEnable) | Ogre::RenderSystem | |
| setStencilBufferParams(uint32 refValue, const StencilParams &stencilParams) override | Ogre::GL3PlusRenderSystem | virtual |
| setUavStartingSlot(uint32 startingSlot) | Ogre::RenderSystem | |
| setWBufferEnabled(bool enabled) | Ogre::RenderSystem | |
| shutdown() override | Ogre::GL3PlusRenderSystem | virtual |
| startGpuDebuggerFrameCapture(Window *window) | Ogre::RenderSystem | virtual |
| supportsTargetIndependentRasterization() const | Ogre::GL3PlusRenderSystem | inline |
| unregisterThread() override | Ogre::GL3PlusRenderSystem | virtual |
| updateCompositorManager(CompositorManager2 *compositorManager) | Ogre::RenderSystem | virtual |
| useCustomRenderSystemCapabilities(RenderSystemCapabilities *capabilities) | Ogre::RenderSystem | virtual |
| validateConfigOptions() override | Ogre::GL3PlusRenderSystem | virtual |
| validateDevice(bool forceDeviceElection=false) | Ogre::RenderSystem | inlinevirtual |
| validateSampleDescription(const SampleDescription &sampleDesc, PixelFormatGpu format) | Ogre::RenderSystem | virtual |
| ~GL3PlusRenderSystem() override | Ogre::GL3PlusRenderSystem | |
| ~RenderSystem() | Ogre::RenderSystem | virtual |